MATIJA BARAC
I make things look simple.
(they are usually not)
I design logos, build visuals, and sometimes spend way too much time fixing 2 pixels nobody else would notice.
[ Coffee helps ]
[ Clean > Complicated ]
[ 3D Everything ]
[ Vector nerd ]
[ Coffee helps ]
[ Clean > Complicated ]
[ 3D Everything ]
[ Vector nerd ]




WHO AM I REALLY
Now little bit honesty
I’m not the “create meaningful experiences” type.
I just like when things actually make sense visually. Clean, simple, and without unnecessary noise.
If something feels off, I notice it. And then I fix it. Sometimes longer than I should.
I like being precise. When I’m in the right mindset, I can move fast.
But when I’m not, I don’t force it anymore. I’ve done that before, and it always leads to work that doesn’t feel right and ends up getting redone later.
So if I’m working on a logo or a full brand, I’d rather take a bit more time and get it right than rush something just to say it’s done.
6+ YEARS
Still not bored somehow
60+
Delivered
100%
Because 99% feels wrong
60+
Delivered
6+ YEARS
Still not bored somehow
100%
Because 99% feels wrong
Ctrl+Z is my safety net
Zooming in at 800% for no reason
It looked better yesterday
If it's off by 1px, it's wrong
MY PATH
Simple timeline of how ii grew
Not just pixels - strategic product design grounded in user insight and business impact.
01 /
First contact with creation
Already in elementary school, I was building my own small projects out of pure curiosity. One of the first was a 2D Minecraft-style game in GameMaker, where I explored mechanics like block placing, breaking, item scrolling, and custom visuals made from scratch. That was the point where I realized I did not just want to use digital tools, I wanted to build with them.
02 /
Discovering Blender and 3D thinking
Later, that curiosity pulled me into Blender. What started as learning how to make a simple character model quickly turned into a much bigger fascination with 3D, animation, rendering, and visual experimentation. Blender showed me that one tool can open almost unlimited creative directions if you invest enough time into it.
03 /
Presentations, motion, and technical foundations
Through school and university, I started working more seriously with presentations, animation, and visual storytelling. At the same time, I was learning technical fundamentals like CSS, C++, and Python, which helped me think in a more structured and problem-solving way. That combination of logic and visuals became a strong part of how I approach work today.
04 /
Real-world design experience
During university, I started working as a graphic designer and spent around two years gaining real hands-on experience. That period helped me level up fast, both creatively and professionally. I expanded into Affinity Designer, Publisher, and Photo, while also strengthening my workflow in Adobe tools like Photoshop, Illustrator, and After Effects.
05 /
Connecting tools into one workflow
Over time, I stopped looking at software as separate skills and started connecting them into one system. Blender, Affinity, Adobe tools, AutoCAD, Fusion 360, SketchUp, photography, video editing, Lightroom, and Premiere Pro all became parts of one bigger creative pipeline. Instead of depending on one program, I learned how to move between tools depending on what the project actually needs.
06 /
From digital ideas to real products
After finishing university, I invested into my own setup and pushed further into physical creation. I now work across logo design, brand design, 3D visualization, realistic rendering, printed products, flyers, ads, and custom-made pieces produced with 3D printers and laser engraving. More recently, I also stepped into web design, still learning and exploring, but with the same mindset I had from the beginning: build, test, improve, repeat.
FILTER
Not for everyone
If you are looking for quick, cheap and average - this won't work. If you want something build with intention, structure, and long-term thinking - keep reading.
I fix it, then break it, then fix it better
Overkill? maybe. worth it? yes.
Centered? yes. actually centered? no.
Align, misalign, realign
OFF THE GRID
I don't just sit behind a screen
Staying creative means staying active. Here's what I do when I'm not building, designing or creating.
[ GAMING ]
Gaming for me is more than just entertainment. It’s where I observe systems, mechanics, and how people interact with them. It helps me understand logic, progression, and user behavior in a way that directly translates into how I design and build things.
[ PHOTOGRAPHY ]
Photography is how I capture and understand moments. It teaches me composition, lighting, and perspective. More importantly, it reminds me that every image is a real moment frozen in time, something that existed once and will never happen again.
[ OUTDOORS ]
Spending time outside helps me reset and clear my mind. Walking and exploring gives me space to think without distractions. Many of my best ideas come when I step away from the screen and allow things to slow down.
[ READING / LEARNING ]
I spend a lot of time reading and learning from different perspectives. From mindset and discipline to strategy and personal growth, books shape how I think and approach challenges. It is a constant process of improving not just my work, but myself as well.